A Windows version was released in November 2007. They disliked the disruption caused by frequent autosaving. The game received positive reviews from critics, who praised the graphics, color palette, and numerous types of piñatas. Viva Piñata was released in November 2006. Microsoft wanted the game to become a key franchise for the platform, and developed a tie-in television show to accompany the series. The project was headed by Gregg Mayles and the team behind the Banjo-Kazooie series, based on an idea from Rare co-founder Tim Stamper. ![]() The game revolves around the player tending to a neglected garden in Piñata Island, in which different variations of piñatas must be bred whilst fending off disruptive interlopers. Viva Piñata is a 2006 life simulation game developed by Rare and published by Microsoft Game Studios for the Xbox 360.
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